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Scene
Scene URL (.ply / .sog / .lod-meta.json)content=URL
settings.json URLsettings=URL
Splat rotation, Euler° x,y,z (default 0,0,180)srot=0,0,180
Collision mesh URL (enables walk mode)collision=URL
Rotate the collision by srot (levelled scans)colsrot
Safety floor plane height (Y)floor=-1.8
Skybox image URLskybox=URL
Annotations sidecar URLannotations=URL
Load the editable master, not the streamed scenemaster
Poster / thumbnail imageposter=URL
Camera
Boot camera mode (orbit · fly · walk)cam=walk
Collision padding — keep this far (m) from walls/objects (0 = off)pad=0.5
Padding mode: uniform body (omni) vs. view/move standoff (directional)padmode=directional
Rendering
Splat budget (millions) — clamped per devicebudget=8
Force WebGL (required for AR / VR)webgl
Antialiasingaa
High-precision rendering overridehpr
Load full LOD before the first framefullload
Reveal style (wave · dots · delay)reveal=dots
Disable the reveal effectnoreveal
Disable post effectsnofx
LOD colorizationcolorize
Heatmap overlay (WebGPU)heatmap
Mini performance statsministats
UI & Developer
Hide the UInoui
Disable the intro animationnoanim
Developer / editor toolsmode=editor
Camera control panelcp
Debug panel (window.getCameraState)debug
Locale override (e.g. de, en)lang=de